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スカジャズ「いつもの場所で待ち合わせ」男女デュオ 202512239
皆様まいど様です。
私のオリジナル詩に SunoAI による楽曲演奏。
プロンプトは Grok と対話しテキスト英語変換。
スカジャズ 「いつもの場所で待ち合わせ」 男女デュオ 202512239
03分11秒 ご拝聴しばし御辛抱ねがいます。
歌詞は、漢字カナひらがな表示です。
【 おごわいた & Grok 4 & sunoAI V5 】
タイトル: スカジャズ「いつもの場所で待ち合わせ」男女デュオ
作品番号: 202512239
作詞: subi
作曲・編曲: Created with Suno AI (with Grok's prompt assistance)
【 歌詞 】
[Instrumental Intro: wild ska brass riff, punchy horns "puh-puh-ka puh-puh-ka", offbeat guitar, full band party energy, 20 seconds]
[Verse 1 - Female]
いつもの待ち合わせ場所 君の影を待つ
息が白く寒さ増す 夜の街角の静けさの中
[Verse 1 - Male]
遠くの灯りが 優しく揺れて
心の扉を そっと開くよ
[Chorus - Duet, loud and excited]
舞っている粉雪のように 純く降り注ぐ
君の瞳に 永遠の光を
手をつないで歩き始める 二人だけの世界
Forever in this moment, 君との時間
[Verse 2 - Male]
やっと見つけた 君の微笑み
一片の雪が舞う肩に 優しく触れて
[Verse 2 - Female]
言葉はいらない ただ見つめるだけで
溢れる想いが 夜を彩る
[Chorus - Duet, even louder with brass punches]
この雪のように 純く降り注ぐ
君の瞳に 永遠の光を
手をつないで歩く 二人だけの世界
Forever in this moment, 君との時間
[Instrumental Break: long wild ska horn section solo, "puh-puh-ka" riffs trading between trumpet and trombone, sax frenzy, full band chaos, crowd cheering feel, 30-40 seconds]
【GUMI】Not the Princess【Physalis】
「私じゃないから」
皆さん、はじめまして。
私たちは初めての投稿となる、「Physalis鬼灯」というバンドです。
私たちのファーストソングをお聴きください。
これからもよろしくお願いします。
//CREDITS//
SINGING: GUMI SV
MUSIC, LYRICS: Mendori (from Physalis)
ILLUST, MOVIE: Mendori (from Physalis)
//LYRICS//
モザイクで表情(hyoujyou)を隠(kaku)す
無人(mujin)の隅(sumi)にこそ
ホントの顔(kao)になる臆病者(okubyousha)
響(hibi)くエコーが心臓(shinzou)を刺(sa)す
蝉(semi)の泣(na)き声(goe)はすっかり聞(ki)こえなくなり
ケシの花(hana)も銃口(juukou)で咲(sa)き誇(hoko)っている
Slow Down
Slow Down
戦争(sensou) 廃墟(haikyo)の中(naka)で踊(odo)ろう
さあ ワンツースリィって傷(kizu)を数(kazo)えよう
とにかく 姫(hime)の王座(ouza)に座(suwa)っているのは
私(watashi)じゃないから
Ladies and gentlemen
Welcome to the war between singers
On the carousel at night
The march of the mob yeah
どうしても
緑(midori)のあの子(ko)には勝(ka)てない
赤毛(akage)のあの子(ko)にどんどん抜(nu)かれて
尾灯(bitou)も見(mi)えなくなった
戦争(sensou) 嫉妬(shitto)の中(naka)で踊(odo)ろう
さあ スリィツーワンって傷(kizu)を数(kazo)えよう
とにかく 私(watashi)は
永遠(eien)に過去(kako)の鳥籠(torikago)に
囚(tora)われている
戦争(sensou) 廃墟(haikyo)の中(naka)で踊(odo)ろう
さあ ワンツースリィって傷(kizu)を数(kazo)えよう
いつかきっと思(omo)い出(da)すだろう
「みんなと一緒(issho)にいたい」
という夢(yume)を
歴史秘話 朝参りの参拝者が杉並一多い 下高井戸八幡神社
下高井戸八幡神社 東京都杉並区下高井戸4丁目39−3
出典
すぎなみ学倶楽部 https://www.suginamigaku.org/2015/06/shimotakaido-hamadayama-hachiman.html Library of Congress,New Year's greeting, Japan.between ca. 1915 and 1917.2014703921 Greetings for newcomers on the Pier, Yokohama, Japan.ca. 1904.イギリス・ヴィクトリア&アルバート博物館 https://collections.vam.ac.uk/item/O202918/greetings-for-newcomers-on-the-photograph-herbert-george-ponting/ Library of Congress,Morning greetings as given by the politest people in the world - in the grounds of the Golden Pavilion, near Kyoto, Japan.2020633557 Women Greeting each Other.Syracuse University https://onlinecollections.syr.edu/objects/34880/women-greeting-each-other Kusakabe Kimbei - 400 Greeting http://www.baxleystamps.com/litho/meiji/1898080967/album_1_19-1.jpg
BGM
甘茶の音楽工房
The First 15 Minutes of Never Alone (Wii U)
Copied from MobyGames:
Never Alone is an action platform game with puzzle elements. It is developed in collaboration with the Iñupiat, the Alaskan Native people and the game's story is based on a local tale called Kunuuksaayuka. There is an optional educational element to the game as 24 cultural insights videos are unlocked by locating owls in the game. The player controls the Iñupiat girl Nuna together with an arctic fox as they search out the source of an eternal blizzard that threatens their town. The girl meets the fox early on and a villain also appears soon. The game can be played cooperatively locally with two players each controlling a character. When playing alone it is possible to switch between the two characters at any time with the AI taking over for the other one, except for puzzle sequences where cooperation is required.
Will I explain Why are there different tempreture between comets by using VOICEVOX?
Will I explain Why are there different tempreture between comets by using VOICEVOX?
【風間(本名)が歌ってみた】辛い食べ物節 - 風間和彦(友田オレ) / covered by 風間(微藤ウィン)
素敵な本家様
辛い食べ物節 - 風間和彦(友田オレ)
https://www.youtube.com/watch?v=pQmjNZE-9ts
https://www.youtube.com/watch?v=Grn88mr1m7s
初本名です
作ったのは暗殺者のパスタ、エマダツィ、麻婆豆腐です
最後のシーンで唐辛子6.5本分です
実は、『辛い食べ物節』を作曲した清水遊氏と僕は知人です。それで友田オレ氏と風間和彦の名前を決める時に、僕(中の人)の"風間"から名前を採ってくれたそうです。ちなみにR-1優勝後の事後報告でした笑
風間じゃないじゃんと思う方へ補足: 微藤ウィンの以前の名義のBetwind(びとうぃんど)は本名の風間(between + wind)が由来です。微藤ウィンはBetwindをもじったものです。つまり僕はこれまでも「風間」でしたし、これからも「風間」です。
vocal, illustration, movie 微藤ウィン https://twitter.com/bitowin_v
mix 清水遊 https://x.com/samajiyai
大学講師のフランス語講読 ジャック・ラカン「自我機能を形成するものとしての鏡像段階」を読む (4)【読了】
今回からフランスの精神分析家ジャック・ラカン(Jacques Lacan, 1901-1981)の論文を読んでいきます。
扱うのはラカンの有名な「鏡像段階」説を扱った1949年の講演です(彼が最初に「鏡像段階」について発表したのは1936年ですが、その時の発表は残されていない模様)。
今回にて「鏡像段階」講演は読了です。「他者の欲望」というラカンのキー概念も出てきました。
これに絡めて、セジウィック『男同士の絆 Between Men』等にも触れておきました。
【講読文献】
Jacques Lacan, Écrits I (édition en poche), Paris: Seuil, 1970 (オリジナル版 1966).
月が満ちる The Moon 【BGM】
この音楽は、聴く人を暗く怪しい月の世界へと誘う独自のメロディーを展開します。心の奥に潜む不安定な感情がゆっくりと湧き上がり、聴く人を神秘に満ちた旅へと導きます。深い闇に包まれた音色が織り成す音景の中で、聴く人は不気味さと静寂の間を行き来しながら、独特な体験ができるでしょう。月明かりが淡い影を落とす中で、聴く人の心に深く残る印象を与える音楽体験が待っています!This music unfolds a unique melody that draws listeners into a dark and mysterious lunar world. Unstable emotions lurking deep within the heart slowly rise to the surface, guiding the listener on a journey filled with mystery. Within the soundscape woven by tones shrouded in deep darkness, listeners will navigate between eeriness and stillness, experiencing something truly unique. Amidst the faint shadows cast by moonlight, a musical experience awaits that will leave a profound impression on the listener's heart! https://twitter.com/nojisuman2525 download https://nojimusic.base.shop https://www.motionelements.com/ja/artists/nojisuma https://patreon.com/NojiSuma?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_creator&utm_content=join_link
【情報教材】WCAG色アクセシビリティの背景色と文字色一覧(19以上20未満)
この動画は、WCAG(Web Content Accessibility Guidelines)に基づいた背景色と文字色のコントラスト比を比較するための教材です。
Webセーフカラーのみを扱い、「コントラスト比19以上20未満」のものを表示しています。
適宜ご活用ください。
※PowerPointとVBAで作成しています。
This video is an educational resource designed to compare background and text color contrast ratios based on the WCAG (Web Content Accessibility Guidelines).
It focuses exclusively on web-safe colors, displaying those with a contrast ratio between 19 and 20.
Please feel free to use it as a reference for design and accessibility improvement.
Created using PowerPoint and VBA.
【チャプター(目次)】
00:00 OP
00:10 背景色が0000**
03:56 背景色が0033**
07:40 背景色が0066**
11:24 背景色が3300**
15:10 背景色が3333**
18:54 背景色が3366**
22:38 背景色が6600**
26:22 背景色が6633**
30:08 背景色が6666**
33:52 背景色が9999**
37:36 背景色が99CC**
41:20 背景色が99FF**
45:06 背景色がCC99**
48:50 背景色がCCCC**
52:34 背景色がCCFF**
56:20 背景色がFF99**
1:00:04 背景色がFFCC**
1:03:48 背景色がFFFF**
【BGM】
・Only me (Patrick Patrikios)
【動画編集ソフト】
・Microsoft Office PowerPoint
・ゆっくりムービーメーカー4
https://manjubox.net/ymm4/
#WCAG #色アクセシビリティ #Webセーフカラー #デザイン
【情報教材】WCAG色アクセシビリティの背景色と文字色一覧(16以上17未満)
この動画は、WCAG(Web Content Accessibility Guidelines)に基づいた背景色と文字色のコントラスト比を比較するための教材です。
Webセーフカラーのみを扱い、「コントラスト比16以上17未満」のものを表示しています。
適宜ご活用ください。
※PowerPointとVBAで作成しています。
This video is an educational resource designed to compare background and text color contrast ratios based on the WCAG (Web Content Accessibility Guidelines).
It focuses exclusively on web-safe colors, displaying those with a contrast ratio between 16 and 17.
Please feel free to use it as a reference for design and accessibility improvement.
Created using PowerPoint and VBA.
【チャプター(目次)】
00:00 OP
00:10 背景色が0000**
03:56 背景色が0033**
07:40 背景色が0066**
11:24 背景色が3300**
15:10 背景色が3333**
18:54 背景色が3366**
22:38 背景色が6600**
26:22 背景色が6633**
30:08 背景色が6666**
33:52 背景色が9999**
37:36 背景色が99CC**
41:20 背景色が99FF**
45:06 背景色がCC99**
48:50 背景色がCCCC**
52:34 背景色がCCFF**
56:20 背景色がFF99**
1:00:04 背景色がFFCC**
1:03:48 背景色がFFFF**
【BGM】
・Only me (Patrick Patrikios)
【動画編集ソフト】
・Microsoft Office PowerPoint
・ゆっくりムービーメーカー4
https://manjubox.net/ymm4/
#WCAG #色アクセシビリティ #Webセーフカラー #デザイン
【情報教材】WCAG色アクセシビリティの背景色と文字色一覧(15以上16未満)
この動画は、WCAG(Web Content Accessibility Guidelines)に基づいた背景色と文字色のコントラスト比を比較するための教材です。
Webセーフカラーのみを扱い、「コントラスト比15以上16未満」のものを表示しています。
適宜ご活用ください。
※PowerPointとVBAで作成しています。
This video is an educational resource designed to compare background and text color contrast ratios based on the WCAG (Web Content Accessibility Guidelines).
It focuses exclusively on web-safe colors, displaying those with a contrast ratio between 15 and 16.
Please feel free to use it as a reference for design and accessibility improvement.
Created using PowerPoint and VBA.
【チャプター(目次)】
00:00 OP
00:10 背景色が0000**
03:56 背景色が0033**
07:40 背景色が0066**
11:24 背景色が3300**
15:10 背景色が3333**
18:54 背景色が3366**
22:38 背景色が6600**
26:22 背景色が6633**
30:08 背景色が6666**
33:52 背景色が9999**
37:36 背景色が99CC**
41:20 背景色が99FF**
45:06 背景色がCC99**
48:50 背景色がCCCC**
52:34 背景色がCCFF**
56:20 背景色がFF99**
1:00:04 背景色がFFCC**
1:03:48 背景色がFFFF**
【BGM】
・Only me (Patrick Patrikios)
【動画編集ソフト】
・Microsoft Office PowerPoint
・ゆっくりムービーメーカー4
https://manjubox.net/ymm4/
#WCAG #色アクセシビリティ #Webセーフカラー #デザイン
【情報教材】WCAG色アクセシビリティの背景色と文字色一覧(8.5以上9未満)
この動画は、WCAG(Web Content Accessibility Guidelines)に基づいた背景色と文字色のコントラスト比を比較するための教材です。
Webセーフカラーのみを扱い、「コントラスト比8.5以上9未満」のものを表示しています。
適宜ご活用ください。
※PowerPointとVBAで作成しています。
This video is an educational resource designed to compare background and text color contrast ratios based on the WCAG (Web Content Accessibility Guidelines).
It focuses exclusively on web-safe colors, displaying those with a contrast ratio between 8.5 and 9.
Please feel free to use it as a reference for design and accessibility improvement.
Created using PowerPoint and VBA.
【チャプター(目次)】
00:00 OP
00:10 背景色が0000**
03:56 背景色が0033**
07:40 背景色が0066**
11:24 背景色が3300**
15:10 背景色が3333**
18:54 背景色が3366**
22:38 背景色が6600**
26:22 背景色が6633**
30:08 背景色が6666**
33:52 背景色が9999**
37:36 背景色が99CC**
41:20 背景色が99FF**
45:06 背景色がCC99**
48:50 背景色がCCCC**
52:34 背景色がCCFF**
56:20 背景色がFF99**
1:00:04 背景色がFFCC**
1:03:48 背景色がFFFF**
【BGM】
・Only me (Patrick Patrikios)
【動画編集ソフト】
・Microsoft Office PowerPoint
・ゆっくりムービーメーカー4
https://manjubox.net/ymm4/
#WCAG #色アクセシビリティ #Webセーフカラー #デザイン
【情報教材】WCAG色アクセシビリティの背景色と文字色一覧(7以上8.5未満)
この動画は、WCAG(Web Content Accessibility Guidelines)に基づいた背景色と文字色のコントラスト比を比較するための教材です。
Webセーフカラーのみを扱い、「コントラスト比7以上8.5未満」のものを表示しています。
適宜ご活用ください。
※PowerPointとVBAで作成しています。
This video is an educational resource designed to compare background and text color contrast ratios based on the WCAG (Web Content Accessibility Guidelines).
It focuses exclusively on web-safe colors, displaying those with a contrast ratio between 7 and 8.5.
Please feel free to use it as a reference for design and accessibility improvement.
Created using PowerPoint and VBA.
【チャプター(目次)】
00:00 OP
00:10 背景色が0000**
03:56 背景色が0033**
07:40 背景色が0066**
11:24 背景色が3300**
15:10 背景色が3333**
18:54 背景色が3366**
22:38 背景色が6600**
26:22 背景色が6633**
30:08 背景色が6666**
33:52 背景色が9999**
37:36 背景色が99CC**
41:20 背景色が99FF**
45:06 背景色がCC99**
48:50 背景色がCCCC**
52:34 背景色がCCFF**
56:20 背景色がFF99**
1:00:04 背景色がFFCC**
1:03:48 背景色がFFFF**
【BGM】
・Only me (Patrick Patrikios)
【動画編集ソフト】
・Microsoft Office PowerPoint
・ゆっくりムービーメーカー4
https://manjubox.net/ymm4/
#WCAG #色アクセシビリティ #Webセーフカラー #デザイン
Hatsune Miku (Miku V3 Original Vs. Miku V4X Original Vs. Miku SP) 初音ミク (Miku and Mikune) Comparison
I tried comparing Miku V3 Original, Miku V4X Original, and Miku SP since all three are Japanese voicebanks and feature Hatsune Miku’s original voice. The differences between them aren’t so obvious. Miku SP does sound slightly different—there’s a certain crispness to her tone.
As for Miku V3 Original and Miku V4X Original, I can’t really tell them apart. Their tone and delivery feel almost identical to me, even when I pay close attention.
Singer: Hatsune Miku (Miku V3 Original, Miku V4X Original & Miku SP)
Music, Lyrics & Video: Hatsune Mikune (MikuP)
Produced & Published: Miku/Mikune
Video: Miku/Mikune
Credits: Miku & Mikune
*Please don’t use anything we make—they are made only for my Miku. All content is copyright protected. Unauthorized use will result in appropriate action. Thank you for respecting our world.
🔗 Join us:
YouTube
https://www.youtube.com/@Miku-Mikune
Support us:
Paypall.me
https://www.paypal.me/MikuMikune39
BioLink
https://www.linktr.ee/Hatsune_Miku39
© Miku and Mikune | All Rights Reserved
影を歩く Walking in the Shadows 【BGM】
この音楽は、聴く人を不気味で暗い影の世界へと誘う独特なメロディーを展開します。心の奥に潜む影の感情がじわりと顔を出し、聴く人を幻想的な旅へと導きます。潜む音色が織り成す音景の中で、聴く人は暗闇と向き合いながら、静寂と不気味さの間を行き来する貴重な体験ができるでしょう。影に包まれた神秘的な雰囲気が全体を覆い、聴く人の心に深く刻まれる印象を与える音楽体験が待っています! This music unfolds a unique melody that draws listeners into an eerie, dark world of shadows. Emotions lurking deep within the heart slowly surface, guiding the listener on a fantastical journey. Within the soundscape woven by these hidden tones, the listener faces the darkness, experiencing the rare sensation of moving between silence and eeriness. A mysterious atmosphere enveloped in shadow covers the entire piece, offering a musical experience that leaves a deep impression on the listener's heart! https://twitter.com/nojisuman2525 download https://nojimusic.base.shop https://www.motionelements.com/ja/artists/nojisuma https://patreon.com/NojiSuma?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_creator&utm_content=join_link
Everyone Meet Our Other Cousin BB
注: I've seen the Latin American Spanish and Arabic dub of this scene, it was indeed something to hear.
P.S. I've just noticed that something caused the audio to shift and create some sort of delay between the animation and audio. Please use the unedited scene as the reference for the audio.
P.P.S Here's a better version. https://youtu.be/wQVdUipMvwY
材料: 女王蜂リターンズ! (ジェニーはティーン☆ロボットシーズン3第24話)
【解説】恐竜巨大化の法則が解明⁉恐竜の体重進化は緯度や気温に左右されたのか⁉【古知累すすむ】
かつて地球を支配していた恐竜たち、彼らはいったいどのようにして巨大化したのか?
最新の学術論文に基づいてプロの恐竜研究者が解説します!
VOICEVOX:ずんだもん
【引用文献】
Wilson et al. (2024). Global latitudinal gradients and the evolution of body size in dinosaurs and mammals. Nat Commun, 15(1), 2864.
Benson et al. (2014). Rates of dinosaur body mass evolution indicate 170 million years of sustained ecological innovation on the avian stem lineage. PLoS Biol 12, e1001853.
Bergmann (1848). Über die Verhältnisse der Wärmeökonomie der Thiere zu ihrer Größe, Göttinger Studien, pp. 595-708.
Campione, N.E., Evans, D.C., 2012. A universal scaling relationship between body mass and proximal limb bone dimensions in quadrupedal terrestrial tetrapods. BMC Biology 10, 60.
Campione et al. (2014). Body mass estimation in non-avian bipeds using a theoretical conversion to quadruped stylopodial proportions. Methods in Ecology and Evolution 5, 913-923.
Gardner et al. (2011). Declining body size: a third universal response to warming? Trends Ecol Evol 26, 285-291.
Teplitsky and Millien (2014). Climate warming and Bergmann's rule through time: is there any evidence? Evol Appl 7, 156-168.
【SteamNextフェス2025.10】ずんだもんと四国めたんの体験版旅行記 #2
Nextフェスで遊んだタイトル第二弾で初投稿です。
#0:00Mistpaw Ravine
Steam:https://store.steampowered.com/app/3735490
#1:00RETRYS
Steam:https://store.steampowered.com/app/3830610
#2:00Pardon My French Toast
Steam:https://store.steampowered.com/app/3407360
#3:00RebreatheR
Steam:https://store.steampowered.com/app/3821960
#4:00Adorable Adventures
Steam:https://store.steampowered.com/app/3840230
#5:00Moses & Plato - Last Train to Clawville
Steam:https://store.steampowered.com/app/2230450
#6:00Shelldiver
Steam:https://store.steampowered.com/app/3862670
#7:00Bittersweet Birthday
Steam:https://store.steampowered.com/app/1581100
#8:00Restore Your Island
Steam:https://store.steampowered.com/app/2698420
#9:00ANTHEM#9(アンセム・ナンバーナイン)
Steam:https://store.steampowered.com/app/2656490
#10:00Tama In-Between
Steam:https://store.steampowered.com/app/3769030
YouTubeもあるのだ
https://www.youtube.com/watch?v=lxAuTAmshPs
sm45530910←前 次→sm45548024
赤い雲を見た I saw a red cloud 【BGM】
この音楽は、聴く人を不思議で幻想的な旅へと誘う魅惑的なメロディーを展開します。心の奥に潜む夢幻的な感情がじわりと湧き上がり、聴く人を雲の上の神秘的な世界へ導きます。月明かりに照らされた暗い夜の風景の中で、聴く人は形を変える雲の幻想を感じながら、静寂と夢の狭間を行き来する貴重な体験ができるでしょう。赤い雲の不思議な姿が全体を包み込み、聴く人の心に深く残る印象を与える音楽体験が待っています!This music unfolds an enchanting melody that invites listeners on a mysterious and fantastical journey. Dreamlike emotions hidden deep within the heart slowly well up, guiding the listener to a mystical world above the clouds. Amidst the dark nightscape illuminated by moonlight, listeners will experience the rare sensation of drifting between silence and dreams, feeling the shifting illusions of the clouds. A musical experience awaits, enveloped by the mysterious forms of crimson clouds, leaving a profound impression on the listener's heart!https://twitter.com/nojisuman2525 download https://nojimusic.base.shop https://www.motionelements.com/ja/artists/nojisuma https://patreon.com/NojiSuma?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_creator&utm_content=join_link
The First 15 Minutes of Devil's Third (Wii U)
Copied from GameFaqs:
From the creative mind of legendary designer Tomonobu Itagaki comes Devil's Third, an over-the-top, third-person action shooter that combines modern military weaponry with ninja-style swordplay and melee combat. It has a unique vision for a deep and challenging online mode that blends clan-based action, resource management and strategy.
At the heart of the single-player campaign is Ivan, a former mercenary let loose from his incarceration to right the wrongs of his past and take down a shadowy terrorist group he once belonged to. With the worlds satellites and electrical weaponry having been wiped out, and warfare once again reduced to close combat between soldiers, Ivan must use a colourful array of weaponry to shoot and attack his way through any foe standing in the way of his attempt at redemption. With fast-paced combat and finishing moves galore, a day in the life of Ivan is anything but ordinary.
【MOONLIGHTER: Between Dimensions】フィーちゃんはお店経営がしたい!#17
久しぶりに編集しました。
フィーちゃんの声かわいいですね(^^)
・Steam
https://store.steampowered.com/app/606150/Moonlighter/
・使用ボイス
CCD-0500 FEE(CeVIO AI フィーちゃん)
・立ち絵
akihiyo様(立ちフィーちゃん素材)
im11157264
・SNS
https://x.com/komeml_maru
・使用ツール
DaVinciResolve
AoiSupport
PPgarage
The First 15 Minutes of Darksiders II (Wii U)
Copied from MobyGames:
Darksiders II is an action-adventure game and the sequel to Darksiders. It takes place parallel to the first game where War, one of the Four Horsemen of the Apocalypse, went to Earth after he was stripped of his powers and in tricked in causing a war between heaven and hell. His brother Death is convinced of his innocence and sets out at the same time to resurrect humanity and prove his brother's innocence. He travels through different lands and locations to restore the mistakes and kill those responsible.
The gameplay with its third-person hack-and-slash is similar to the first game. The environments consists of large open world areas where dungeons lead to new locations. Next to the action there are also still many environment-based puzzles that require the manipulation of levers, tiles, pressure plates, doors and portals to progress. Compared to War in the first game, Death is much more agile and can perform acrobatic moves.
The First 15 Minutes of Darksiders: Warmastered Edition (Wii U)
Copied from MobyGames:
Darksiders has players take on the role of War, one of the Four Horsemen of the Apocalypse, who has been tricked into bringing about a war between heaven and hell, resulting in heaven's defeat and the Earth's enslavement. Now stripped of his powers by the Charred Council, he must go to Earth and punish those responsible for deceiving him and causing the enslavement of Earth.
The game has third-person hack-and-slash gameplay with a large variety in weapons and combos.
There are also sections with very different gameplay: flying in the air, fighting on horseback, and shooting angels out of the sky with a Redeemer ranged weapon.
Warmastered Edition is a remastered version of the game, similar to Darksiders II: Deathinitive Edition.
The gameplay itself is identical. This version has native 1080p rendering and the Wii U version runs with 30 FPS.
Healthy Home Pest Control Inc
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双子のハトの成長プロセス Lotto と Tattoo
The Growth Process of Twin Pigeons Lotto and Tattoo
Lotto and Tattoo Our Baby Pigeon
The video was filmed when both pigeons were between 15 and 35 days of age. Both pigeons are very nice and strong.
This video was taken when both pigeons (Lotto and Tattoo) were 15 days old until 35 days old. Both pigeons are very lovely and strong.
UR Deardrops Distortion Psp Port ディアドロップス P3 2ndCRS oC-UA 4PCRs &6PSP PPOMC, GLive to NextC
UR Deardrops Distortion PSP Port ディアドロップス Part 3 2nd Common Route Set of Choice to Unlock All 4 PC Routes and 6 PSP Path Post Opening Movie Choice, GLive to NextC
Still no go for BitChute and probably YouTube due to the songs in this video... Yup, knew it. There is quite a long divide between the 1st choice in this part to its next one, anyway, huh?
Revolutionary Optimism - 革命的な楽観
‘Revolutionary Optimism’ is a digicore song in which Rin and Len explain revolutionary optimism and how it relates to the dialectical relationship between oppression and resistance. Oppression and resistance are in contradiction to each other, which means that when oppression grows, resistance will eventually grow in response to it. Just as the seasons inevitably change and the sun eventually rises, so too will resistance inevitably appear in the face of oppression. The oppressors may think that they will win, but if we unite together and fight against them, they do not stand a chance. After all, nothing lasts forever, including the reign of tyrannical systems and rulers. This is the true meaning of revolutionary optimism! It is not just about blindly having hope, it is a material reality!
The First 15 Minutes of Call of Duty: Black Ops II (Wii U)
Copied from MobyGames:
Black Ops II is the ninth main title in the Call of Duty franchise and the sequel to Black Ops. It is set primarily in the near future of 2025 with a third of the game also taking place in the late 1980s. The plot centers on a new cold war between China and The United States over Rare Earth Elements. A first for the series is the ability to customize multiplayer-style loadouts before each mission as well as a far less linear campaign. The player can now make choices throughout the storyline that can affect small aspects such as the appearance of NPCs all the way to major decisions that can change the ending entirely. There are new sandbox-style missions dubbed Strike Force, playing similar to a real-time strategy game, and has repercussions on the storyline depending on how the player performs.
The Wii U version offer split-screen multiplayer with one player using the TV and another using the built-in display of the GamePad.
The First 15 Minutes of Assassin's Creed IV: Black Flag (Wii U)
Copied from Infogalactic:
Assassin's Creed IV: Black Flag is a 2013 action-adventure video game developed by Ubisoft Montreal. It is the sixth major installment in the Assassin's Creed series.
The plot is set in a fictional history of real world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The main story is set in the 18th century Caribbean during the Golden Age of Piracy, and follows notorious pirate Edward Kenway, who stumble upon the Assassin/Templar conflict. Unlike previous games, gameplay elements focus more on ship-based exploration of the seamless open world map, while also retaining the series' third-person land-based exploration, melee combat, and stealth system. The game spans across the Caribbean with the three main cities of Havana, Nassau and Kingston along with numerous islands, sunken ships, and forts.
眠りゆく Falling asleep 【BGM】
この音楽は、聴く人を神秘的で不思議な夢の世界へと誘う暗いメロディーを展開します。心の奥にひそむ幻想的な感情がゆっくりと顔を出し、聴く人を魅惑的な旅へと導きます。神秘的な音色が織り成す音景の中で、聴く人は夢と現実の境界を探りながら、静寂と不気味さの間を巧みに行き来する貴重な体験ができるでしょう。深い影に包まれた神秘的な雰囲気が全体を包み込み、聴く人の心に長く残る印象を与える音楽体験が待っています!This music unfolds a dark melody that draws listeners into a mysterious and wondrous dream world. Fantastic emotions hidden deep within the heart slowly emerge, guiding the listener on an enchanting journey. Within the soundscape woven from mystical tones, listeners will find a precious experience, skillfully navigating between silence and eeriness while probing the boundary between dream and reality. A profoundly mysterious atmosphere, shrouded in deep shadows, envelops the entire piece, offering a musical experience that leaves a lasting impression on the listener's heart! https://twitter.com/nojisuman2525 download https://nojimusic.base.shop https://www.motionelements.com/ja/artists/nojisuma https://patreon.com/NojiSuma?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_creator&utm_content=join_link
The First 15 Minutes of Assassin's Creed III (Wii U)
Copied from Infogalactic:
Assassin's Creed III is a 2012 action-adventure video game developed by Ubisoft Montreal . It is the fifth major installment in the Assassin's Creed series, and a direct sequel to 2011's Assassin's Creed: Revelations.
The plot is set in a fictional history of real world events and follows the centuries-old struggle between the Assassins and the Templars. The framing story is set in the 21st century and features series protagonist Desmond Miles who, with the aid of a machine known as the Animus, relives the memories of his ancestors to find a way to avert the 2012 apocalypse. The story is set in the 18th century, before, during and after the American Revolution from 1754 to 1783, and follows Desmond's half-English, half-Mohawk ancestor, Connor, as he fights the Templars' attempts to gain freedom in the colonies.
Mix1
music i listen to when im feeling mopey and shit. youtube was not cooperating with me so im uploading here instead. i made this mix on a whim. i burned the songs to a cd after curating the order. i then decided to smoothen the transitions between the songs. i never intended for it to see the light of day outside of private use but here we are it seems. i drew the picture of rin, scanned in the image of the cd, and edited the video portion all on my own. it doesnt look like much but it took hours. is it obvious that my favorite vocaloid producers are siinamota and nashimoto ui? i didnt intend for most of the mix to just be them but thats how it shook out because their songs give a similar feeling.
no description in japanese this time. my japanese is very bad and i cannot get my words across at this time. sorry.
these songs are not my creations.
