キーワード Robots が含まれる動画 : 679 件中 673 - 679 件目
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The First 15 Minutes of Star Fox Guard (Wii U)
Copied from LaunchBox Games Database:
Star Fox Guard is a 3D tower defense game in which players must protect various bases, owned by Slippy Toad's uncle, Grippy, from oncoming attackers by monitoring security cameras. The television displays footage from all of the available security cameras while the Wii U GamePad features an overhead view of the base. To defend the base's core, players must watch the monitors carefully for any oncoming attackers and switch control to one of the available cameras in order to fire its weapon. Enemies are divided into two classes; Combat robots, which must all be defeated in order to progress, and Chaos robots, which hinder the player by tampering with the cameras, such as obscuring the view or showing fake footage. The game features 100 missions and an editor mode that allows players to edit the behavior of enemies in levels and share them online.
The First 15 Minutes of SHMUP Collection: Satazius (Wii U)
Copied from MobyGames:
Satazius is a 2D side-scrolling retro-chic arcade shooter featuring an arsenal of 13 types of upgradable weapons. Players can customize the ship by selecting two side weapons which can be cycled and deployed at any time during the game. There are different charge attacks for additional damage. There are hordes of small enemy ships to shoot down, but also bigger war robots and the typical big boss encounters. Power-ups can be picked up to enhance the ship's weapons, thrusters and shields. The ship needs to be maneuvered through narrow sections and even destroy the environment in order to progress. The presentation features old school graphics and a techno soundtrack.
The First 15 Minutes of Poncho (Wii U)
Copied from LaunchBox Games Database:
Make your way through this world of pixelated parallax platforming to solve the ultimate puzzle: who is Poncho?
The world is ruined; mankind is gone and all that remains are robots. But for Poncho, the adventure is just beginning! Explore an open world full of colourful characters, leaping between parallax layers to overcome obstacles and solve puzzles. Can you make it to the Red Tower, meet your Maker and ultimately save humanity?
A 2D world with 3D thinking! Use brains as well as platforming skill, moving back and forth through Poncho's world as well as left and right to progress.
Discover new challenges around every corner: platforms that move when you do, areas that switch from 3D to 2D and back again, shifting walls, seemingly impossible ascents and much more!
Gorgeous pixel graphics mix with clever gameplay and a catchy soundtrack to create a retro-style experience that's truly unique!
WRフロンティアもん#3
つべ→https://youtu.be/bSrxG8rJORw?si=osGPsF4AFHa6LLa-
The First 15 Minutes of Noitu Love: Devolution (Wii U)
Copied from MobyGames:
The sequel to Noitu Love takes place one hundred years after the events of the first game where Noitu Love dealt with the madman Darnacus Damnation and his army of Grinning Darns in an attempt to turn all people to monkeys through technology called Evomatics. After his defeat, the body of Darnacus was never found and Doppelori, a cyborg clone of Lori, Noitu Love's helper, was kept imprisoned. The sequel stars Xoda Rap (Paradox spelled backwards) as the protagonist. She receives a call about an army of grinning robots threatening Omicron City.
Just like the first game, Noitu Love 2: Devolution is a fast side-scrolling game. Players guide Xoda Rap to find the evil mastermind behind the attack. The main character can no longer transform into different shapes through the Evomatics device. Instead, a mouse-based targeting system is introduced.
The First 15 Minutes of Stealth Inc. 2: A Game of Clones (Wii U)
Copied from MobyGames:
Stealth Inc. 2: A Game of Clones is a puzzle platformer and a sequel to Stealth Bastard Deluxe. The player controls a clone in escaping an underground testing facility throughout 60 levels that are connected by an overworld, the main PTI building. The 'bad guy', Malcom Alderman, is Senior Quality Assurance Manager at the facility and he runs it over night.
To progress in this game, the player has to solve puzzles and get out alive and well. Although dying doesn't have much repercussions since the player's character is a clone, and as such, death is never permanent. Therefore dying is used as a game mechanic to discover how certain puzzles can be solved, including avoiding lasers, cameras, robots or bosses. This can be achieved by using stealth, and thus shadows, to an advantage.
The game was first developed for the Wii U and later ported to other platforms.
