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The First 15 Minutes of Stealth Inc. 2: A Game of Clones (Wii U)
Copied from MobyGames:
Stealth Inc. 2: A Game of Clones is a puzzle platformer and a sequel to Stealth Bastard Deluxe. The player controls a clone in escaping an underground testing facility throughout 60 levels that are connected by an overworld, the main PTI building. The 'bad guy', Malcom Alderman, is Senior Quality Assurance Manager at the facility and he runs it over night.
To progress in this game, the player has to solve puzzles and get out alive and well. Although dying doesn't have much repercussions since the player's character is a clone, and as such, death is never permanent. Therefore dying is used as a game mechanic to discover how certain puzzles can be solved, including avoiding lasers, cameras, robots or bosses. This can be achieved by using stealth, and thus shadows, to an advantage.
The game was first developed for the Wii U and later ported to other platforms.
MIDI Art #13 “Huacachina - An Oasis in a Desert -”
Composed by Ash
Photo taken by Ash on March 5, 2014, Ika, Peru
Video created by Ash
DAW Software: Logic Pro
Instruments Used:
- Peruvian Panpipes
- Acoustic Guitar
- Latin Vibraphone
- Steinway Grand Piano
- Warm & Clear (Bass)
- Latin (Percussion)
- Latin Kit
- European Folk Kit
- Orchestral Kit
- SoCal (Drum Kit)
venture-P - burn me or love me (feat. Eleanor Forte)
synthV voice database used: Eleanor Forte AI Lite
