キーワード controls が含まれる動画 : 105 件中 97 - 105 件目
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Nvidia中国市場完全崩壊!?H200販売ゼロでHuaweiが逆襲!!
アメリカ商務長官が公式に「NvidiaのH200は中国企業に1個も販売されていない」と暴露。
Nvidia CEOの「製造再開」発言も空振りとなり、中国向け売上は完全にゼロに。
一方HuaweiはAscend 950PRを発表。
H20の2.87倍性能で推論に特化し、DeepSeek V4がHuaweiシステムでフルサポート。
中国はCUDA依存から自力で脱却しました!
・Reuters「Nvidia H200、中国企業に1個も販売されていない」 https://www.reuters.com/world/asia-pacific/nvidia-has-not-yet-sold-its-h200-ai-chips-china-lutnick-says-2026-04-22/
・Financial Times「Nvidiaが中国向け生産を停止、TSMC容量をVera Rubinへシフト」 https://www.reuters.com/world/china/nvidia-refocuses-tsmc-capacity-export-controls-stall-china-sales-ft-reports-2026-03-05/
・Tom's Hardware「Huawei Ascend 950PR、H20の2.87倍性能・112GB HBM」 https://www.tomshardware.com/pc-components/gpus/huawei-unveils-new-atlas-350-ai-accelerator-with-1-56-pflops-of-fp4-compute-and-up-to-112gb-of-hbm-claims-2-8x-more-performance-than-nvidias-h20
VOICEVOX 様 https://voicevox.hiroshiba.jp/
┗ VOICEVOX:ずんだもん
VOICEVOX:四国めたん
VOICEVOX:春日部つむぎ
立ち絵
┗ 坂本アヒル 様 https://x.com/sakamoto_AHR
The First 15 Minutes of Sky Force Anniversary (Wii U)
Copied from LaunchBox Games Database:
The legendary shoot-’em-up is here to celebrate its 10-year anniversary in super-destructive style.
Harnessing the intensity of classic arcade games combined with modern visuals, Sky Force Anniversary offers a stunning scrolling shooter experience with an incredible new social gameplay element.
Over a decade ago, IGN said, "Put simply, Sky Force is amazing." Scoring an incredible 9.5 out of 10. And now it's back. Bigger, bolder and more intense than ever.
This 10th anniversary edition adds incredible depth to the series through stunning 3D graphics, intuitive controls and a powerful upgrade system that'll keep you blasting for hours on end.
The First 15 Minutes of Aban Hawkins & The 1001 Spikes (Wii U)
Copied from MobyGames:
1001 Spikes is a difficult platformer designed with the retro aesthetics of an 8-bit game. It is an enhanced version of Aban Hawkins & 1000 Spikes. The protagonist is Aban Hawkins who explores different environment in search for his father, the archeaologist Jim Hawkins, and the treasure of Poko-Mum rumoured to be behind a golden door.
The title references the amount of lives the player has to complete the game. These are needed to complete the hard levels filled with enemies and traps such as spikes, boulders, falling platforms, crushing blocks, etc.. Basic controls consist of movement, a regular and a high jump, and an attack move. A large amount of characters and additional costumes can be unlocked throughout the game, usually by discovering gold skulls in levels. Certain characters have specific abilities and their own story elements, but cannot be swapped on the fly or between levels; they each have their full campaign.
The First 15 Minutes of Master Reboot (Wii U)
Copied from MobyGames:
In this world, death is no longer final. This is thanks to the Mysteri Group, a corporation that has invented the Soul Cloud, a large network of servers that can store the memories and even the soul of the deceased. People may now live on in the Soul Cloud after their death, and their loved ones may visit and communicate with them.
In Master Reboot, the player controls a newcomer to the Soul Cloud, whose upload has somehow gone awry. This person is now without their memories, and must explore the Soul Cloud to find out who they are and what led to their upload, all while being stalked by a rogue security program called seren.exe. By solving puzzles and collecting memories throughout the game's 34 environments, the player can solve the mysteries of what happened to the main character and seren.
The First 15 Minutes of Paper Monsters Recut (Wii U)
Copied from LaunchBox Games Database:
Dive into the world of Paper Monsters Recut and watch a living world made out of paper, cardboard, and even a few cotton balls unfold right before your eyes. Paper Monsters Recut mixes classic 2D platformer gameplay with gorgeous 3D graphics and brings it to life in a brand new title for Wii U. Classic 2D platformer gameplay with gorgeous 3D environments. An adorable cast of fun, original characters.
Tight responsive controls, with super-speed and double jump!
Old school-style playable overworld, with plenty levels and secrets to unlock along the way. Tons of awesome power ups including jetpacks, submarines, lasers and more! Collect special treasures to unlock bonus high score mini games.
The First 15 Minutes of Never Alone (Wii U)
Copied from MobyGames:
Never Alone is an action platform game with puzzle elements. It is developed in collaboration with the Iñupiat, the Alaskan Native people and the game's story is based on a local tale called Kunuuksaayuka. There is an optional educational element to the game as 24 cultural insights videos are unlocked by locating owls in the game. The player controls the Iñupiat girl Nuna together with an arctic fox as they search out the source of an eternal blizzard that threatens their town. The girl meets the fox early on and a villain also appears soon. The game can be played cooperatively locally with two players each controlling a character. When playing alone it is possible to switch between the two characters at any time with the AI taking over for the other one, except for puzzle sequences where cooperation is required.
The First 15 Minutes of Daikon Set (Wii U)
Copied from MobyGames:
Daikon Set is a collection of three mini-games influenced by the Atari 2600 and Nintendo Color TV-Game.
Chroma Star: a fixed shooter in which the player controls a ship by moving it horizontally across the bottom screen. The player must shoot to push diving enemy ships away from a barrier. The goal is to push, juggle, and hold off the enemy ships away from the barrier throughout the entire song in a level.
Pink Mite: a vertical side-scroller where the player controls a pink butterfly inside a bubble. The player must hop and float avoiding dangerous obstacles while attempting to collect every single bubble along the way.
The Queen: a game similar to Pong but also attempting to dodge simultaneously. The player controls a rectangle divided in two colors, cyan and hot pink. There is a bouncing pellet that bounces around the edges of the screen and the objective is to keep the pellet from hitting the hot pink side of the rectangle.
The First 15 Minutes of Tengami (Wii U)
Copied from MobyGames:
Tengami is a third-person adventure game set inside a Japanese pop-up book. The visual design resembles a paper world where the player can turn or fold pieces of the scenery. This is not only used for aesthetic purposes, it is also the main mechanic to solve environment based puzzles. The player controls the folding process through swiping or mouse movement and sometimes it is needed to find clues between the folds. In other segments it is used to construct platforms so the character can find a path.
The game is split up in three segments where a male character needs to be guided through an environment to locate three flowers. These bring back to life a Japanese maple tree. There are no items to pick up or other characters to talk to. The character can be moved freely through the environment and can interact with certain items. The puzzles have a hint function where a clue is provided about what to do next.
The First 15 Minutes of Stealth Inc. 2: A Game of Clones (Wii U)
Copied from MobyGames:
Stealth Inc. 2: A Game of Clones is a puzzle platformer and a sequel to Stealth Bastard Deluxe. The player controls a clone in escaping an underground testing facility throughout 60 levels that are connected by an overworld, the main PTI building. The 'bad guy', Malcom Alderman, is Senior Quality Assurance Manager at the facility and he runs it over night.
To progress in this game, the player has to solve puzzles and get out alive and well. Although dying doesn't have much repercussions since the player's character is a clone, and as such, death is never permanent. Therefore dying is used as a game mechanic to discover how certain puzzles can be solved, including avoiding lasers, cameras, robots or bosses. This can be achieved by using stealth, and thus shadows, to an advantage.
The game was first developed for the Wii U and later ported to other platforms.
