キーワード which が含まれる動画 : 3481 件中 737 - 768 件目
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The First 15 Minutes of Giana Sisters: Twisted Dreams (Wii U)
Copied from MobyGames:
Giana Sisters: Twisted Dreams is a sequel to the 2009 re-imagining Giana Sisters DS. Giana and her sister Maria were in bed when a warp gate appeared, in which Maria disappeared. Before the gate closes, Giana jumps through it to rescue her sister. There, she finds herself in a dream world full of foes.
In this side-scroller 2.5D platformer Giana can swim, jump, kill enemies by jumping on their heads or 'twist' the dream, and collect gems to unlock the next levels. When Giana twists, the entire dream world is transformed. In the Nightmare world, Cute Giana is peaceful, mocking the nightmare which once frightened her when she was a child, and with peaceful music in the background. Cute Giana can twirl, spin in the air, and fall very slowly. In the fairy dream world Punk Giana is upset and the soundtrack is turned into metal music arrangements. Punk Giana can bash, reach high passages, destroy weak obstacles and kill enemies.
The First 15 Minutes of Freedom Planet (Wii U)
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The planet Avalice is under attack by alien forces led by Lord Brevon. He has killed the King of Shuigang, enslaved the prince, and is now after the powerful Kingdom Stone, an artifact that can help him ensure control of the galaxy. Now Lilac the dragon, Carol the wildcat, and Milla the hound are on a quest to defeat the alien invaders and protect the Kingdom Stone.
Freedom Planet is a 2D platformer whose gameplay is based on several Sega Genesis-era games. The player may choose which heroine to use, and each has her own abilities and exclusive stages. Lilac can run at high speeds and defeat enemies with her melee attacks. Carol uses her martial arts skills, and uses both her wall-jumping abilities and motorcycle to get from place to place. Milla can create shields with her psychic powers, throw items, and float to distant platforms.
The game features a story-based Adventure mode, a purely gameplay-based Classic mode, and a Time Attack mode.
The First 15 Minutes of Dr. Luigi (Wii U)
Copied from LauncBox Games Database:
Dr. Luigi is the sixth installment in the Dr. Mario series. The game was released exclusively for Nintendo eShop on Wii U as part of the Year of Luigi.
The gameplay is very similar to the original Dr. Mario game. Players must eliminate viruses by stacking Megavitamins on them by ultimately creating a row of four or more of the same color. In this game, however, there is a new game mode named Operation L, which involves stacking multicolored L-shaped pills in reference to Luigi.
Combos are altered in this game. In Dr. Mario, when a player gains a combo, the opponent will receive two half-Megavitamins to stall progress. In Operation L, when a player gains a combo, the opposing player's upcoming Megavitamin will have its colors switched.
Like Dr. Mario Online Rx, if the player completes the 20th level with the high speed in every mode (except multiplayer) the credits will roll.
The First 15 Minutes of Daikon Set (Wii U)
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Daikon Set is a collection of three mini-games influenced by the Atari 2600 and Nintendo Color TV-Game.
Chroma Star: a fixed shooter in which the player controls a ship by moving it horizontally across the bottom screen. The player must shoot to push diving enemy ships away from a barrier. The goal is to push, juggle, and hold off the enemy ships away from the barrier throughout the entire song in a level.
Pink Mite: a vertical side-scroller where the player controls a pink butterfly inside a bubble. The player must hop and float avoiding dangerous obstacles while attempting to collect every single bubble along the way.
The Queen: a game similar to Pong but also attempting to dodge simultaneously. The player controls a rectangle divided in two colors, cyan and hot pink. There is a bouncing pellet that bounces around the edges of the screen and the objective is to keep the pellet from hitting the hot pink side of the rectangle.
The First 15 Minutes of Blok Drop U (Wii U)
Copied from GameFaqs:
BLOK DROP U is a simple, yet challenging, physics-based puzzle game exclusively for Wii U. Your goal is to guide the red blok safely to rest on any of the normal platforms by tapping, and destroying, the grey bloks. A number of different obstacles such as open holes, blades, bounce bloks and more will try to destroy your red blok.
Players can pick which set of stages they would like to play, or begin with the basics and continue all the way through to the end.
The First 15 Minutes of Bit.Trip Presents... Runner 2: Future Legend of Rhythm Alien (Wii U)
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Runner 2 is the sequel to Bit.Trip Runner. The game's look and feel is very different from the original. Runner 2 forgoes the original's retro look in favor of a cartoon art style. The game's story takes on a more humorous tone, and is narrated by Charles Martinet.
The game expands on the original in several ways. There are several new actions, such as rotating the analog stick to trace Commander Video's path around a loop. In addition, level selection takes place on a map screen laid out similar to other classic platform games. Levels offer alternate paths which can be either easier or harder to complete depending on the path. There are also mid-level checkpoints, though these are optional, and the player earns more points if he/she chooses to skip them. Collecting all gold in each stage allows the player to shoot Commander Video out of a cannon into a target to score extra points.
The First 15 Minutes of Bayonetta (Wii U)
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Bayonetta is a single-player action game with hack-and-slash combat set in a contemporary fantasy world. The story follows Bayonetta, a witch who awakens after a 500-year slumber at the bottom of a lake with no memory of her past. As she explores the city of Vigrid, she is constantly attacked by angelic forces drawn to her presence. Bayonetta gradually regains fragments of her lost history and the fate of the world tied to the power of the Eyes of the World.
Bayonetta fights with her signature four guns, two held in her hands and two attached to her heels, allowing for extended melee-ranged combinations. Throughout the game she acquires additional weapons such as swords, whips, claws, and shotguns. Defeated enemies drop halos that function as currency, which can be used in the Gates of Hell shop.
A central mechanic is Witch Time. This slows down the environment while Bayonetta moves at full speed, enabling counterattacks and complex combos.
The First 15 Minutes of Batman: Arkham Origins (Wii U)
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Batman: Arkham Origins is a prequel to Batman: Arkham Asylum and is set about one year after Bruce Wayne became Batman. The main villain is the drug lord Black Mask who assigns eight powerful villains to assassinate Batman once and for all. It is long before Arkham City was established and therefore Batman can explore the whole city.
The basic gameplay is unchanged to Arkham City. Batman still slides through the open city and visits more linear locations in plot missions. The fights use the series' trademark freeflow system. An important part of these fights is to react to the enemies. When said enemies have firearms, melee fights are out of the question and Batman has to use stealth.
Besides fighting even more enemies, there are side quests to solve, like stopping the sniper Deadbeat or solving the Enigma puzzles. The crime scene investigations with detective view were expanded and involve short videos which can be searched for clues.
The First 15 Minutes of Axiom Verge (Wii U)
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Axiom Verge is a 2D metroidvania platform shooter centered around the protagonist Trace, a scientist who, after an experiment gone wrong, finds himself on the world of Sudra. By the time Trace arrives on Sudra he finds this world and his civilization collapsed due to the release of the "Pathogen". With help of the Russalki, Trace has to fight back the invading forces and return back across The Breach to Earth.
The world of Sudra is an open world in which Trace can travel back and forth, but needs access to better gear and weapons to keep progressing. Several areas can be travelled to by means of opening up pathways with the items Trace can find along the way. Such items include for instance the Modified Labcoat, Grapple, Laser Drill, Address Disruptor and Remote Drone. Some weapons can be used to open secret paths. None of the available energy based weapons consume ammo. Upgrades for health and weapons can also be found while exploring every nook and cranny. Backtracking is needed for optionally completing the game entirely, but most of the weapons that are needed to finish the game can be found in a linear playthrough.
The First 15 Minutes of Art of Balance (Wii U)
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Art of Balance is a 2010 puzzle video game developed and published by Shin'en Multimedia for the Wii. The game was originally released on the WiiWare service in 2010, then enhanced in high definition and ported to the Wii U's and Nintendo Switch's eShop in 2013 and 2018, respectively, and PlayStation 4's PlayStation Store in 2016. A version with touch controls was also ported to the Nintendo 3DS's eShop in 2012, titled Art of Balance TOUCH!
Art of Balance is a puzzle game in which the player has to stack several blocks on top of one another on a platform floating in water without the blocks falling into the water. The blocks can be rotated at 45° angles. The blocks can be square or round and also take on other shapes. Some blocks will break if too many more blocks are placed on it. The game features several different game modes.
The First 15 Minutes of Armillo (Wii U)
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The Darkbots are in the process of conquering the universe and enslaving the inhabitants. Armillo's planet is also affected and so the armadillo hero proceeds to fight against his enemies and rescue his friends.
Armillo generally moves fast in the form of a ball and has a few special abilities which are usually used to break through certain walls or get rid of enemies. The levels are built as a labyrinth of narrow one-way corridors with some junctions. Of course they are feature a number of obstacles such as arrows which fling Armillo into a direction, slippery ice surfaces, endless pits or boss fights. Each level also has a parallel universe which is a accessed by finding teleport stations. Armillo can only survive a limited time in there and the gameplay adds basic switch puzzles.
The First 15 Minutes of 幕末浪漫: 月華の剣士 (PlayStation, The Last Blade)
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The Last Blade (Bakumatsu Roman: Gekka no Kenshin), is a fighting game series created by SNK for the Neo Geo system. The Last Blade and its sequel are widely considered to be two of the most accomplished games available for the Neo Geo system.
The game takes place during the late Tokugawa shogunate era in Japan, and incorporates various elements of Japanese mythology. As such, the background music generally incorporates synthesized instruments simulating a sound appropriate to the 19th century setting, in a Western classical, pseudo-Romantic style.
The Last Blade series is seen as a spiritual successor to SNK's Samurai Shodown series, due to it being a similar 2D weapons-based fighting game. The gameplay is characterised by two selectable fighting styles, and a unique combo system along with a "deflect" system which involves pressing the D button at an opponents attack. Upon deflecting, the opponent is left open to attack.
The First 15 Minutes of サムライスピリッツ: 剣客指南パック - Samurai Spirits (PlayStation)
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Samurai Spirits: Kenkaku Shinan Pack is a compilation only released in Japan that includes the first two Samurai Spirits games.
Samurai Spirits, known as Samurai Shodown in the West, is a 1993 competitive fighting game produced by SNK for their Neo Geo arcade and home platform. In contrast to other fighting games at the time which were set in modern times and focused primarily on hand-to-hand combat, Samurai Shodown is set in feudal-era Japan and was one of the first fighting games to focus primarily on weapon-based combat.
In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness. Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.
The First 15 Minutes of Wing Commander III: Heart of The Tiger (PlayStation)
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The year is 2669. After four decades, a war spanning the universe has still been going on between the Terran Confederates, and the Kilrathi, causing millions of casualties on each side. You are Colonel Christopher Blair; a veteran of the Confederate Space Force, who has just been relocated to the TCS Victory. You will lead a group of young men and women to the very forefront of this war and to the final battle at either Kilrath or Earth. Where? You decide.
Wing Commander III takes the Wing Commander universe in all new directions, continuing to set trends and develop the world created in the original classic Origin game. A whole new flight engine has been implemented in this version with full live action acting by a large cast of previous movie stars including Mark Hamill of Star Wars fame. Deeper character involvement and a storyline which is altered by the tone you take in conversations highlights this classic.
The First 15 Minutes of Wild Arms (PlayStation)
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Rudy is a fifteen-year-old orphan that is cast out of his home village for using a forbidden ARMs technique fighting a demon. Jack is a treasure hunter seeking an device to help him to deal with his past. Cecilia is a princess who is contacted by a voice who tells her she is a medium between the worlds. The paths of these three heroes converge, and they team up eager to understand their roles in events that go back a thousand years.
Wild Arms is a Japanese role-playing game set in Filgaia, a world that has elements of American Old West and medieval fantasy. Like most of the genre, the game features turn-based battles. Besides attacking physically, the characters possess unique abilities - ARMs for Rudy, sword techniques for Jack, and magic for Cecilia. Characters can also equip special accessories, which conjure powerful creatures during battles.
The game has a inclination towards puzzles, as each character possesses non-combat abilities.
The First 15 Minutes of Tomb Raider: Chronicles (PlayStation)
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A few days after the events described in Tomb Raider: The Last Revelation, Lara Croft is presumed dead. Her close friends begin to recollect her previous adventures, which occurred during different periods of her life. These include searching for the Philosopher's Stone in Rome; preventing the Spear of Destiny from falling into the hands of a ruthless gang leader; facing monsters on the Black Isle of Ireland as a child; and, finally, infiltrating a high-tech complex in pursuit of the Iris artefact.
Like its predecessors, Tomb Raider: Chronicles is an action game with puzzle-solving and platforming elements. The gameplay is very similar to that of the previous games, with the addition of a few new skills. Lara can now walk on tightropes, swing on horizontal bars, and somersault forwards from a ledge while crouching. A grappling hook has been added to her inventory. The game also includes a level editor, allowing the player to create new stages for Lara to explore.
The First 15 Minutes of The King of Fighters '97 (PlayStation)
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Additions this year come in the form of slightly improved graphics and sounds, new moves and a new game mode. Gameplay is much more plot-driven, as you have middle-bosses that can change depending on what team you select. In addition, there are several special endings which are only shown when certain "Edit Team" combinations are selected.
As of The King of Fighters '97, you can play in either the Extra or Advanced game modes. Extra Mode is the typical AOF/KOF scheme, in which your power gauge fills up as you defend yourself or charge yourself up. The new Advanced Mode, only allows you to charge your gauge as you perform special moves and attacks. Extra allows one to sidestep attacks while Advanced allows the character to roll and dodge attacks; Advanced also allow a character to perform a potent "Super Desperation Move" at any time. In contrast, SDMs can only be performed in Extra when a character has less than a quarter of their health left.
The First 15 Minutes of Sol Divide (PlayStation)
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Set against a medieval fantasy backdrop, Sol Divide is a 2D side-scrolling shooter that pits one or two players against a horde of flying enemies. There are three different characters that can be played as, each with their own weapon and fighting style. Various magic scrolls can be found by defeating enemies which allow the player to cast several different types of spells including lightning and fire.
The story itself concerns an evil being who sets out looking for a Power Stone and cuts down all in his path with his sword, the Sol Divide. It is up to you to stop him, battling your way through several stages in both Arcade and Original Mode.
Defeating enemies rewards the player with different items to help them on their journey, including the aforementioned magic scrolls, healing potions, magic bottles and protection accessories.
The First 15 Minutes of Simple 1500 シリーズ Vol. 3: The 五目ならべ (PlayStation)
English title: "Simple 1500 Series Vol. 3: The Gomoku Narabe"
Copied from Infogalactic:
Gomoku is an abstract strategy board game. Also called Gobang or Five in a Row, it is traditionally played with Go pieces (black and white stones) on a go board with 15x15 intersections; however, because once placed, pieces are not moved or removed from the board; gomoku may also be played as a paper and pencil game. This game is known in several countries under different names.
Black plays first if white did not just win, and players alternate in placing a stone of their color on an empty intersection. The winner is the first player to get an unbroken row of five stones horizontally, vertically, or diagonally.
It is said to have originated in China with the name Wu Zi Qi (五子棋). The name "Gomoku" is from the Japanese language, in which it is referred to as gomokunarabe (五目並べ). Go means five, moku is a counter word for pieces and narabe means line-up.
The First 15 Minutes of Shadow Man (PlayStation)
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You're the Shadow Man, a person who can switch between the world of the dead and of the living. In Shadow Man your mission is to prevent five serial killers from bringing the total Armageddon. In the world of the living, you're mortal and have conventional weapons. When you die, you are transported to the world of the dead and you become Shadow Man once again. Which means you're not really mortal. In the world of the dead you can't use normal weapons, your gun shoots ghosts which kill the zombies and the other ugly creatures which live there. You also have different voodoo powers and weapons. And you're carrying a large inventory around.
The First 15 Minutes of Paris-Marseille Racing (PlayStation)
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Take control of your DeLorian, police car, Mini or Beetle and race through some of France's most famous (and busiest) roads and cities. With tournament, time attack and single race modes, the game allows you to race within three classes, in each of which you must place first. Your reward is cash to upgrade the numerous cars available with enhanced engines, tires and even a nitro boost.
Paris-Marseille is France's entry in Davilex's "Racer" series, alongside Autobahn Raser II in Germany, A2 Racer in Holland and London Racer in the UK.
The First 15 Minutes of Lord Monarch: 新・ガイア王国記 (PlayStation)
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Lord Monarch is a strategy war game by Nihon Falcom. It is the seventh installment in the Dragon Slayer series. It was originally released in 1991 for the NEC PC-9801, ported 1992 to the Super Famicom and 1994 to the Sega Mega Drive. 1997 it was remade for Windows as Lord Monarch Online and released for free.
You are prince Alfred, the son of the great king of Monarch. Since you have been a rather fresh and lazy boy, the king decides to strengthen you by sending you to battle. You are now sixteen, and you must prove you are worthy of being the prince of Monarch!
This is a strategy war game. You command an army and can perform various actions, such as sending troops, fortifying your position, allying with another ruler, etc. There are time limits to your strategic operations during which you'll have to defeat the enemy.
The First 15 Minutes of Gunbird (PlayStation)
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Gunbird is a vertically scrolling shoot 'em up released in 1994 by Japanese company Psikyo. The game was released in the United States and Europe as Mobile Light Force for the PlayStation.
Gunbird uses anime-styled character as the player's chosen craft. A story plays out in between levels and before boss fights, telling a tale of how the protagonists are trying to collect pieces of a magic mirror to make a wish.
Each character in Gunbird has three attacks: A normal shot, a charge shot, and a bomb that clears the screen of enemies and bullets. The normal shot can be strengthened by grabbing power-ups and extra bombs can be collected. Coins, which are found by destroying certain buildings or enemies, can be collected for bonus points.
This is the first Psikyo game to feature a special power-down system, one that would be used in every Psikyo shooter afterward.
The First 15 Minutes of Gran Turismo (PlayStation)
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The first game in the Gran Turismo series of racing simulations.
You can choose between the arcade version (featuring classic cars such as Corvettes and Aston Martins) or the simulation, which is the true heart of the game. The simulation starts you on an entire racing career beginning with a cheap used car and second-rate tracks. You will find yourself longing for the Dodge Viper as your sad $10,000 starting fund puts you behind the wheel of a used Honda Prelude or Mazda RX-7. As you win races, acquire money, and earn advanced licenses, you are able to buy better cars and race in more competitive matches right up to the GT World Cup.
Features more than 140 cars.
The First 15 Minutes of Final Fantasy (PlayStation)
Copied from Infogalactic:
Final Fantasy is a fantasy role-playing video game developed and published by Square in 1987. It is the first game in Square's Final Fantasy series, created by Hironobu Sakaguchi. Originally released for the NES, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections. The story follows four youths called the Light Warriors, who each carry one of their world's four elemental crystals which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the crystals, and save their world.
The game was a great commercial success, and spawned many successful sequels and supplementary titles in the form of the Final Fantasy series. The original is now regarded as one of the most influential and successful role-playing games on the Nintendo Entertainment System, playing a major role in popularizing the genre.
The First 15 Minutes of Final Fantasy IV (PlayStation)
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Final Fantasy IV, known in the US as Final Fantasy II, follows the exploits of Cecil, a Black Knight and former leader of the Red Wings who questions the orders of his king and is demoted because of this. From here, he embarks on a journey that will span worlds and decide the fate of the entire kingdom.
Battles are turn-based, but introduced to the series is the Active Time Battle (ATB) concept, which forces players to be quick with their decision-making because, despite the turn-based nature of the title, enemies can attack at brief intervals.
The characters themselves are divided into classes and possess specific attributes and skills. Known as the "Easytype," the original US release excluded particular items, abilities, and spells, all of which have been restored for this release, dubbed "Hardtype." As part of the update, new FMV cutscenes are interjected throughout the game.
The First 15 Minutes of Command & Conquer (PlayStation)
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Command & Conquer develops ideas from Westwood's previous game Dune II: The Building of a Dynasty, forming a real-time strategy (RTS) game. The control system involves selecting units with the mouse and then directing them, while the opponents make their moves without waiting for a "turn" to end.
The game focuses on a war between two organizations, The Brotherhood of Nod and the Global Defense Initiative, which fight not only for global supremacy, but also over the mysterious extraterrestrial resource known as Tiberium which is highly valuable yet lethal to direct human contact. The player can take control of either side for more than 15 missions. Both have different units and structures, including artillery, tanks and light infantry.
The game also features FMV mission briefings and victory cutscenes.
The First 15 Minutes of Chrono Trigger (PlayStation)
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Released late in the SNES system's lifecycle, Chrono Trigger documents the adventure of a young boy named Crono and his misadventures through time. During the Millennial Fair, Crono meets and quickly befriends a woman named Marle. While visiting Crono's inventor friend Lucca, Marle is inadvertently sent into the past and Crono and Lucca must set off after her. Dubbed the "Tech System," the game allows characters to combine elemental attacks in order to produce Double and even Triple Techs.
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The PlayStation version features an anime-style introduction movie and cutscenes, a "movie theater" mode which allows the player to re-watch these movies and listen to the game's songs, as well as an unlockable bestiary, dungeon maps, and art gallery. The Nintendo DS version retains these changes and adds two new dungeons and a new possible ending that foreshadows the events of Chrono Cross.
The First 15 Minutes of Castlevania Chronicle: 悪魔城ドラキュラ (PlayStation)
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Whenever Dracula rises from the dead, a Belmont is there, ready to invade the ever-changing castle and send Dracula back to the hell that spawned him. In this Castlevania adventure, the man who started it all once again returns to the stage. Simon Belmont will have to whip his way through the dark halls of the Lord Vampire's castle, taking down his minions and eventually doing battle with Dracula himself.
Castlevania Chronicles is the first opportunity a majority of U.S. gamers have to play one of the few Castlevania games that was never released stateside. Originally titled Dracula X68000, the game was released in Japan on the Sharp X68000 in 1993 and harkens back to the original days of the series on the NES and MSX computer.
In addition to the Original mode, which is a port of the Sharp X68000 game, Chronicles adds an Arranged mode. This version of the game offers some updated music and new graphics handled by Ayami Kojima.
The First 15 Minutes of Tomb Raider: Chronicles (Dreamcast)
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A few days after the events described in Tomb Raider: The Last Revelation, Lara Croft is presumed dead. Her close friends begin to recollect her previous adventures, which occurred during different periods of her life. These include searching for the Philosopher's Stone in Rome; preventing the Spear of Destiny from falling into the hands of a ruthless gang leader; facing monsters on the Black Isle of Ireland as a child; and, finally, infiltrating a high-tech complex in pursuit of the Iris artefact.
Like its predecessors, Tomb Raider: Chronicles is an action game with puzzle-solving and platforming elements. The gameplay is very similar to that of the previous games, with the addition of a few new skills. Lara can now walk on tightropes, swing on horizontal bars, and somersault forwards from a ledge while crouching. A grappling hook has been added to her inventory. The game also includes a level editor, allowing the player to create new stages for Lara to explore.
The First 15 Minutes of Sentimental Graffiti 2 (Dreamcast)
Copied from Visual Novel Database:
The second game takes place in a world in which the first protagonist died in a traffic accident during his journey. The game takes place in a college town in which the original 12 girls have gathered to attend. The protagonist, Shiina Kouhei, is a second-year college student and a member of the Photography Club. He has been tasked with the job of finding his own model for the photo exhibition at the upcoming school festival, and thus turns to one of the now emotionally scarred girls in hopes of convincing them to become his model.
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The game is played in the 1st-person perspective to in communication with other characters and looking at places up close while an isometric view is used to traverse the city. Both city and locations are affected by the time of day and will feature different graphics during morning, twilight or night, as well as affecting stores and other locations.
The First 15 Minutes of Starsky & Hutch (GameCube)
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Starsky & Hutch is a game based on the popular TV series from the 70s, released to tie in with the film. The game includes 18 missions, each based on an episode of the TV show and introduced by Antonio 'Huggy Bear' Fargas. There is also a free roaming mode, in which the player explores the GTA-esque environment looking for action and trouble.
Like the film, the game does not entirely play it straight. Starsky & Hutch are actually shooting a TV show, and the scoring for each mission reflects how ratings-friendly your driving is. You are awarded gold, silver or bronze medals for each mission depending on performance, and must get at least 1 gold and 2 silvers on season 1 for a second season to be commissioned, and 3 golds and 2 silvers in season 2 for there to be a third for you to play through.
The overall goal in each mission is usually to chase and destroy a criminal's car. There is always a secondary target as well. In addition, the player will gain viewers by hitting the bad guy, pulling off elaborate jumps and skids, nearly hitting civilians, and hitting the bonus targets such as canisters which are strewn through the levels.
