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The First 15 Minutes of A2 Racer III: Europa Tour (PlayStation)
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A2 Racer - Europa Tour is the part 3 in the Dutch A2 Racer series takes the player to London, Berlin and Vienna. The gameplay remains the same with illegal street races on well known highways and cities.
During the races players have to collect power-ups, like money, fuel and time extensions.
He has to avoid getting caught by the cops and reach the finish line before his opponents do.
The game can be considered as a version of London Racer but since London Racer starts in London and this one starts in Rottherdam the game is different.
The First 15 Minutes of Amerzone: The Explorer's Legacy (PlayStation)
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In 1932, Alexandre Valembois was a young explorer who wanted to make a name for himself by exploring the mysterious Amerzone region. Befriended by the natives of the region, he witnessed a strange ritual involving a giant egg of the famed white birds. Wanting to prove that the white birds existed, Alexandre stole the mysterious egg and betrayed the natives' trust. Sixty years have passed and the world has changed. The Amerzone remains unexplored and closed off to outsiders by it's despotic leader. Monsieur Alexandre Valembois is an old man at the end of his life. At this time, a young reporter comes to visit the old Alexandre Valembois regarding his adventures...
Amerzone is a first person adventure game, taking place between different rooms and areas. The player assumes the role of the reporter and must unravel the clues left by Monsieur Valembois, travelling over several picturesque locations and eventually reaching the fictional Amerzone region.
The First 15 Minutes of Asterix & Obelix: Take On Caesar (PlayStation)
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A game based on the film by Claude Zidi, adapted from the work and characters of René Goscinny and Albert Uderzo.
Julius Caesar's dream is just a sword's reach away, but he needs more sesterces to pay the legions. As a result, all of Gaul is charged a tax... All? Well, not quite! A small village of invincible Gauls is still holding out against the invaders.
Meet all your favorite heroes and characters from the film Asterix & Obelix take on Caesar. Relive the best moments from France's most successful movie of the year by playing the role of Asterix or Obelix! Run, jump and clout the Romans in the same magnificent scenes as the film... Get to the heart of the action and put your skills and relexes to the test. Fight trap-door spiders in the circus arena, chase Roman soldiers under the orders of Caïus Bonus and set free the druid Getafix who has fallen into the hands of the terrible Detritus...
The First 15 Minutes of Asterix (PlayStation)
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The Gallic War is a light-hearted action-strategy hybrid game featuring the popular Asterix comic book characters. You play as Asterix, Obelix and the rest of the Celtic Gaul army as they war with the Romans, led by Caesar, who have seized all but one territory from the Gaul Empire. After gathering your army, you must capture lands adjacent to yours.
When you attack a neighbouring land, you'll either: play a side-scrolling action sequence, your men will go into war with that land's forces, or you'll play one of four mini-games. These include 'Throw the Roman' and 'Bowling for Romans', while the side-scrolling action sequences have you collecting coins and other items. If you make it through the level alive, you gain control of the land and its resources.
In some usually smaller territories, there are no mini-games or action sequences, only combat between your troops and the opposing forces.
The First 15 Minutes of Broken Sword: The Shadow of the Templars (PlayStation)
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George Stobbart is an American tourist spending his autumn vacation in Paris. He barely escapes a bombing of a café and decides to investigate the clues left behind by the killer. This eventually leads him to a mystery dating back to the legend of the Knights Templar.
Broken Sword: The Shadow of the Templars is the first part in the Broken Sword series. It is a third-person puzzle-solving point-and-click adventure game with 2D cartoon-like graphics. The player moves the character around using the mouse, examines the environment, talks to other people and collects items stored in an inventory. These items need to be used or combined with other items to solve puzzles. George gets help from Nicole Collard, a French journalist. The story is divided into eleven chapters and takes place in locations such as Paris, Ireland, Syria, and others.
The First 15 Minutes of Broken Sword II: The Smoking Mirror (PlayStation)
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Broken Sword: The Smoking Mirror is the second game in the Broken Sword series.
The player alternately controls George Stobbart and Nicole Collard, the French journalist he met in the first game and who has since become his girlfriend. The game starts with George witnessing the kidnapping of Nicole. This event eventually leads to an investigation into a conspiracy revolving around a forthcoming solar eclipse and the evil Aztec god Tezcatlipoca. The locations visited throughout the game include Paris, Marseilles, London, Quaramonte, the jungle, a Caribbean environment, and a zombie island. Certain locations from the previous game make a return.
The game is entirely in 2D and gameplay is in typical point-and-click fashion. The player moves the character around using the mouse, examines the environment, talks to other people, and collect items stored in an inventory. These items need to be used or combined with other items to solve puzzles.
The First 15 Minutes of Capcom Generation 第5集格闘家たし: Street Fighter II' (PlayStation)
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Capcom Generation 第5集格闘家たし contains ports of the following titles, available for the first time on the PlayStation and SEGA Saturn:
- Street Fighter II: The World Warrior
- Street Fighter II': Champion Edition
- Street Fighter II': Turbo - Hyper Fighting
Copied from Infogalactic:
Street Fighter II': Champion Edition is a competitive fighting game released for the arcades by Capcom in 1992. It was the first of several updated versions of the original Street Fighter II: The World Warrior. The main changes were the addition of the Grand Masters (the final four computer-controlled opponents in the single-player mode) as playable characters and mirror matches (same character vs. matches). The fighting techniques of the eight main characters from the original game were also further refined to allow for more balanced competitive play.
The First 15 Minutes of Capcom Generation 第5集格闘家たし: Street Fighter II (PlayStation)
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Capcom Generation 第5集格闘家たし contains ports of the following titles, available for the first time on the PlayStation and SEGA Saturn:
- Street Fighter II: The World Warrior
- Street Fighter II': Champion Edition
- Street Fighter II': Turbo - Hyper Fighting
Copied from Infogalactic:
Street Fighter II: The World Warrior is a competitive fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the Street Fighter series and improved many of the concepts introduced in the first game, including the use of special command-based moves, combo system, six-button configuration, and wider selection of playable characters, each with unique fighting style. It inspired grassroots tournament events, culminating into Evolution Championship Series (EVO). Street Fighter II shifted the arcade competitive dynamic from high score into human competition, including large groups.
The First 15 Minutes of Capcom Generation 第5集格闘家たし: Street Fighter II' Turbo (PlayStation)
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Capcom Generation 第5集格闘家たし contains ports of the following titles, available for the first time on the PlayStation and SEGA Saturn:
- Street Fighter II: The World Warrior
- Street Fighter II': Champion Edition
- Street Fighter II': Turbo - Hyper Fighting
Copied from Infogalactic:
Street Fighter II' Turbo: Hyper Fighting is a competitive fighting game released for the arcades by Capcom in 1992. It is the third game in the Street Fighter II sub-series of Street Fighter games following Street Fighter II': Champion Edition. Released less than a year after the previous installment, Hyper Fighting introduced a faster playing speed and new special moves for certain characters, as well as further refinement to the character balance.
Hyper Fighting is the final arcade game in the Street Fighter II series to use the CP System hardware. The next game in the series, Super Street Fighter II, switched to the CP System II hardware.
The First 15 Minutes of Castlevania Chronicle: 悪魔城ドラキュラ (PlayStation)
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Whenever Dracula rises from the dead, a Belmont is there, ready to invade the ever-changing castle and send Dracula back to the hell that spawned him. In this Castlevania adventure, the man who started it all once again returns to the stage. Simon Belmont will have to whip his way through the dark halls of the Lord Vampire's castle, taking down his minions and eventually doing battle with Dracula himself.
Castlevania Chronicles is the first opportunity a majority of U.S. gamers have to play one of the few Castlevania games that was never released stateside. Originally titled Dracula X68000, the game was released in Japan on the Sharp X68000 in 1993 and harkens back to the original days of the series on the NES and MSX computer.
In addition to the Original mode, which is a port of the Sharp X68000 game, Chronicles adds an Arranged mode. This version of the game offers some updated music and new graphics handled by Ayami Kojima.
The First 15 Minutes of Chrono Trigger (PlayStation)
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Released late in the SNES system's lifecycle, Chrono Trigger documents the adventure of a young boy named Crono and his misadventures through time. During the Millennial Fair, Crono meets and quickly befriends a woman named Marle. While visiting Crono's inventor friend Lucca, Marle is inadvertently sent into the past and Crono and Lucca must set off after her. Dubbed the "Tech System," the game allows characters to combine elemental attacks in order to produce Double and even Triple Techs.
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The PlayStation version features an anime-style introduction movie and cutscenes, a "movie theater" mode which allows the player to re-watch these movies and listen to the game's songs, as well as an unlockable bestiary, dungeon maps, and art gallery. The Nintendo DS version retains these changes and adds two new dungeons and a new possible ending that foreshadows the events of Chrono Cross.
The First 15 Minutes of Command & Conquer: Red Alert - Retaliation (PlayStation)
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Command & Conquer: Red Alert - Retaliation combines the campaigns seen in the Command & Conquer: Red Alert PC add-ons Counterstrike and The Aftermath into one complete game for the PlayStation. It also continues the same storyline seen in the original Red Alert.
New additions include specially produced cutscenes, an improved interface for the control pad users, and a special two player mode, where two PlayStations can be connected using the link cable and two TVs. Inserting one of the discs into one of the consoles results in playing a 2-player version of Red Alert, with 100 different skirmish/multiplayer maps to play.
The First 15 Minutes of Command & Conquer: Red Alert (PlayStation)
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What if Hitler never existed? Einstein pondered the question and created a time-machine to eliminate Hitler as a young man, thus preventing World War II as history remembers it. However, Einstein stopped one evil only to create another - because Stalin's Soviet Union is now poised to conquer Europe... and Allies must stop them!
Command & Conquer: Red Alert can be considered a prequel to Command & Conquer. Like its predecessor, it is a real-time strategy with an isometric semi-top-down perspective using 2D sprite graphics engine. The player takes control of either the Allies or the Soviets, as he battles for destiny of the planet. Gameplay features are similar to those of the previous game, including building a base with some defenses, massing units, harvesting resources, etc. The game has a variety of environments in its missions, adding some indoor missions that use only infantry units.
The First 15 Minutes of Command & Conquer (PlayStation)
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Command & Conquer develops ideas from Westwood's previous game Dune II: The Building of a Dynasty, forming a real-time strategy (RTS) game. The control system involves selecting units with the mouse and then directing them, while the opponents make their moves without waiting for a "turn" to end.
The game focuses on a war between two organizations, The Brotherhood of Nod and the Global Defense Initiative, which fight not only for global supremacy, but also over the mysterious extraterrestrial resource known as Tiberium which is highly valuable yet lethal to direct human contact. The player can take control of either side for more than 15 missions. Both have different units and structures, including artillery, tanks and light infantry.
The game also features FMV mission briefings and victory cutscenes.
The First 15 Minutes of Doom (PlayStation)
Copied from DoomWiki.org:
The Sony PlayStation version of Doom is a port of Doom and Doom II by Williams Entertainment. It was released on November 16, 1995, and runs on a modified version of the Doom engine used in the Jaguar port. It features 28 levels from Ultimate Doom, 23 from Doom II and eight original levels.
The game features a multiplayer mode, but lacks split-screen; two consoles have to be linked together instead.
John Romero is quoted on the back cover, calling this the "best DOOM yet," and is credited as "Creator of DOOM". While Romero's quote may be taken with a grain of salt, former id Software staff have consistently expressed how pleased they were with the job performed by the Williams team in performing the conversion. They were originally selected by id Software due to their renown in the arcade market and their acquisition of Tradewest, a company with extensive game console development experience.
The First 15 Minutes of Final Doom (PlayStation)
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Final Doom for the Sony PlayStation was created by the same team at Williams Entertainment that produced the PlayStation version of Doom, reusing the same engine. It was released on October 1, 1996, including a mixture of 30 levels from the Master Levels for Doom II and the Final Doom missions TNT: Evilution and The Plutonia Experiment. The instruction booklet erroneously states that the game contains 30+ levels rather than 30 exactly. Although the box does not mention the Master Levels, the back cover of the instruction manual acknowledges their inclusion.
The First 15 Minutes of Final Fantasy II (PlayStation)
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The Paramekian Empire decided to take over the world. Its soldiers and Dark Knights persecute innocent people, burn whole villages, hunt down brave warriors. Now Phin has been destroyed by the evil empire. Only four young warriors could escape, three men and one girl. On their way to a neighbor town Altea, they were attacked by the Dark Knights. Three of them were brought safely to Altea by the order of the rebel army. But one has not yet been found...
Final Fantasy II is a remake of the Famicom (NES) game of the same name. This version's changes and enhancements are identical to those featured in the Final Fantasy remake and include:
- Updated graphics and soundtrack
- An Easy difficulty level
- The player can create a memo file at any time
- Characters automatically target and attack a new enemy
- The protagonist can run at any time
- A few minor changes to character abilities
- A CG introduction movie
The First 15 Minutes of Final Fantasy IV (PlayStation)
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Final Fantasy IV, known in the US as Final Fantasy II, follows the exploits of Cecil, a Black Knight and former leader of the Red Wings who questions the orders of his king and is demoted because of this. From here, he embarks on a journey that will span worlds and decide the fate of the entire kingdom.
Battles are turn-based, but introduced to the series is the Active Time Battle (ATB) concept, which forces players to be quick with their decision-making because, despite the turn-based nature of the title, enemies can attack at brief intervals.
The characters themselves are divided into classes and possess specific attributes and skills. Known as the "Easytype," the original US release excluded particular items, abilities, and spells, all of which have been restored for this release, dubbed "Hardtype." As part of the update, new FMV cutscenes are interjected throughout the game.
The First 15 Minutes of Final Fantasy IX (PlayStation)
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Final Fantasy IX is a role-playing video game developed and published by Square for the Sony PlayStation video game console. Originally released in 2000, it is the ninth title in the Final Fantasy series and last to debut on the original PlayStation console. The game introduced new features to the series like the "Active Time Event", "Mognet", and a unique equipment and skill system.
Final Fantasy IX's plot centers on a war between nations. Players follow a young thief named Zidane Tribal, who joins with others to defeat Queen Brahne of Alexandria, the one responsible for starting the war. The plot shifts, however, when the characters realise that Brahne is working with an even more threatening person called Kuja.
Final Fantasy IX was developed alongside Final Fantasy VIII, but took a different approach by returning to the more traditional style of the early Final Fantasy games, and features allusions to other titles in the series.
The First 15 Minutes of Final Fantasy VI (PlayStation)
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In Final Fantasy VI, the opening story tells of an ancient war that took place a thousand years in the past. Battles were won and lost by the power of magic and this terrible war devastated almost all of humanity. Now, centuries later, all magic has vanished from the world and high technology reigns in its place. Despite the power and advances gained through technology, there are those who would try and bring back the destructive powers of magic.
As the game begins, you control a group of rebels called the Returners, who will stand against an empire bent on power and world domination. Someone is trying to revive magic and possibly cause another apocalypse. It is your job to prevent this.
Final Fantasy VI spans two "worlds" and involves up to fourteen different party members. Being the last Final Fantasy game originally released for the Super NES, it is quite lengthy and will take on average 40-60 hours to complete.
The First 15 Minutes of Final Fantasy (PlayStation)
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Final Fantasy is a fantasy role-playing video game developed and published by Square in 1987. It is the first game in Square's Final Fantasy series, created by Hironobu Sakaguchi. Originally released for the NES, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections. The story follows four youths called the Light Warriors, who each carry one of their world's four elemental crystals which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the crystals, and save their world.
The game was a great commercial success, and spawned many successful sequels and supplementary titles in the form of the Final Fantasy series. The original is now regarded as one of the most influential and successful role-playing games on the Nintendo Entertainment System, playing a major role in popularizing the genre.
The First 15 Minutes of Gran Turismo (PlayStation)
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The first game in the Gran Turismo series of racing simulations.
You can choose between the arcade version (featuring classic cars such as Corvettes and Aston Martins) or the simulation, which is the true heart of the game. The simulation starts you on an entire racing career beginning with a cheap used car and second-rate tracks. You will find yourself longing for the Dodge Viper as your sad $10,000 starting fund puts you behind the wheel of a used Honda Prelude or Mazda RX-7. As you win races, acquire money, and earn advanced licenses, you are able to buy better cars and race in more competitive matches right up to the GT World Cup.
Features more than 140 cars.
The First 15 Minutes of Gunbird (PlayStation)
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Gunbird is a vertically scrolling shoot 'em up released in 1994 by Japanese company Psikyo. The game was released in the United States and Europe as Mobile Light Force for the PlayStation.
Gunbird uses anime-styled character as the player's chosen craft. A story plays out in between levels and before boss fights, telling a tale of how the protagonists are trying to collect pieces of a magic mirror to make a wish.
Each character in Gunbird has three attacks: A normal shot, a charge shot, and a bomb that clears the screen of enemies and bullets. The normal shot can be strengthened by grabbing power-ups and extra bombs can be collected. Coins, which are found by destroying certain buildings or enemies, can be collected for bonus points.
This is the first Psikyo game to feature a special power-down system, one that would be used in every Psikyo shooter afterward.
The First 15 Minutes of London Racer II (PlayStation)
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The London Racers are back for more.
Last year London Racers startled the capital’s citizens with their roaring motors & reckless driving. And now the London Racers are back! They’re raring to go, riding a harder, faster, and more frenzied race through the streets of London & Edinburgh. This staggering contest will even take them overseas! And you’re one of the lucky racers! Drive high-speed through the West End, chill along the River Thames and say cheers to the Queen as you swing by the gates of Buckingham Palace.
