キーワード Borewood が含まれる動画 : 76 件中 65 - 76 件目
種類:
- タグ
- キーワード
対象:
Custom_OMK_Beatrice_WIP_by_Borewood_2013-09-22.mp4
Custom MUGEN Characters 2000 Series:
Custom_OMK_Beatrice_WIP_by_Borewood_2013-09-22
edit Boomer's Battler to make a stand-alone Beatrice.
To-do list:
1. complete the SND file
2. clean the SFF file
3. watch more OMK Beatrice YouTube videos to get to know what she can do during matches so that I can work on her A.I. (for now her A.I. is really crappy)
4. ask someone to help fix the Meta Super MUGEN slow down issue
5. bug fix/tweak whatever......
for MUGEN 1.0 only.
(Custom_OMK_Beatrice.def - localcoord = 640,480)
(mugen.cfg - [Config] - GameWidth = 640 & GameHeight = 480)
Custom_Shinobi_Shou_2013-08-11.mp4
Boring MUGEN Characters 1500 Series:
Custom_Shinobi_Shou_2013-08-12b
update_notes_2013-06-12b:
- added blood effect
- increased the volume of intro/KO/win
- added AssertSpecial flag = nomusic for intro/KO/win states
- fixed the standing box
- fixed the jumping box
- made the after images resulted by the Shadow Dancer of Shou more solid and more red
- move P2 close to the sword red hit box when P2 is hit by the Ultimate Technique of Ninjutsu
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
- All my new MUGEN characters are for MUGEN 1.0 only.
- All my new MUGEN characters have A.I.
- All my new MUGEN characters are open-sourced.
i.e.
Custom_Shinobi_Shou/Custom_Shinobi_Shou.def, stages/ShinShinobiDenStage2Boss.def, music=sound/ShinShinobiDenStage2Boss.mp3
Custom_FB_Final_Boss_2013-08-03.mp4
Custom MUGEN Characters 500 Series:
Custom FB Final Boss
update_notes_2013-08-13:
- replaced the KFM whoosh sound by the Fire Bam hero whoosh sound for Low Fang Fist and High Fang Fist
- change the Turtle Helper action upon Final Boss's death, from wandering around to self explosion
This MUGEN character comes with its own MUGEN stage and BGM
i.e.
Custom_FB_Last_Boss/Custom_FB_Last_Boss.def, stages/FBFB.def, music=sound/FireBamFinalBossBGM.mp3
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
** MUGEN 1.0 only **
Custom_SSFIV_Oni_WIP_2013-07-29.mp4
Custom SSFIV Oni MUGEN WIP progress report 2013-07-27:
Road Map #1, #2, #3, #4 done for normals, focus attacks, custom states, taunts, wins, loses,....etc.
By the way, "Custom" means "Inaccurate"
Road Map:
1. "sprites" rip
2. SFF and ACT and AIR and SND files making
3. CMD files making
4. CNS files making - normals, focus attacks, custom states, taunts, wins, loses,....etc.
5. CNS files making - specials
6. CNS files making - supers
7. CNS files making - ultras
=> open to public to beta-test, if test passes then move on....
8. tweaking issues and adding FXs
9. ???????????
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
Custom MUGEN Characters WIPs -> MUGEN Characters 2000 Series -> Custom_SSFIV_Oni_WIP_2013-07-29
** MUGEN 1.0 only **
Boring_Vigilante_2013-06-19.mp4
Boring MUGEN Characters 500 Series:
update_2013-06-22:
>> - Sometimes Vigilante doesn´t recognize that p2 is ko, takes some seconds till the win animations kicks in...
Fixed!
>> - sometimes the projectile just stands still in mid-air while Vigilante spins his Nunchucks like hell, not destroying it!
Fixed!
>> - Win pose... If Madonna is near Vigilante and his win animation kicks in, she stands up... Is there no way to detect if Madonna is near after winning? That way you could still use the Madonna win animation... or maybe Madonna could walk to Vigilante?
Fixed!
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
** MUGEN 1.0 only **
Boring_Diba_2013-06-13.mp4
Boring MUGEN Characters 1500 Series:
Boring_Diba_2013-06-13
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
** MUGEN 1.0 only **
Borewood_WIPs_2013-06-08.mp4
Borewood_WIPs_2013-06-08
Boring MUGEN Characters 500 Series
Kitarou
Doraemon and friends
Dragon Buster
FB Last Boss
Momotarou
Vigilante
Boring MUGEN Characters 1000 Series
AB Bonus Round
MK2 Freddy Krueger
Boring MUGEN Characters 1500 Series
Diba
Getuhuma
SDK Benitora
SDK Oda Nobunaga
Boring MUGEN Characters 2000 Series
Barbarian (Ramda)
Amazones (Sandra)
Berserker (Cursehead)
Asuma Shidou
SSFIV Abel
SSFIV Oni
Boring MUGEN Characters Edits
Gowcaizer by shimon
Kazuma by Psi-crowz
Boring MUGEN Characters Experiments
AH3 Ragnarok
TVC Doronjo
Pyramid Head
Asura Wanna-be
RF2 Greed
RF2 Beatrice
https://skydrive.live.com/?cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E!113#cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E!113
Boring_AB_King_2013-05-18_updated.mp4
Boring MUGEN Characters 1000 Series:
Boring_AB_King_2013-05-18_updated
update_notes_2013-05-18:
- AB King is not following the stage movement so intensively
- the "Castle of Baskervilles - Throne Room" stage now is wider to allow player's movement like in the arcade
- the Meteorite Fall Russia move now can turn, facing the player
** remember to overwrite all files including the included AB King MUGEN stage abu-palace.def!!!!!!!!!!! **
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
** MUGEN 1.0 only **
Boring_SDK_Shiina_Yuya_vs_SDK_Yukimura_Sanada.mp4
Boring MUGEN Characters 1500 Series:
Boring SDK Shiina Yuya vs SDK Yukimura Sanada
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
** MUGEN 1.0 only **
Boring_Kagekiyo_vs_Boring_SDK_Mukurou.mp4
Boring MUGEN Characters 1500 Series:
Boring Kagekiyo vs Boring SDK Mukurou
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
** MUGEN 1.0 only **
Boring_SonsakuHakufu_upgrade_2013-04-28.mp4
Sonsaku Hakufu upgrade 2013-04-28 (from MUGEN Characters 1000 Series to MUGEN Characters 1500 Series)
- super move added (I previously ran out of her super move idea because she does not have enough sprites......now I was kind of inspired by Infinite's edited Ryu and SSF4 Juri Han, so I decided to re-use her existing sprites to give her a Desperation Move)
Desperation Move
-------------
Desperate Eloquent Fist
qcf, qcf + X+Y+Z/A+B+C
during power-up mode and life
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
** her upgraded version is in MUGEN Characters 1500 Series!!!!!!!!! **
PotS_Ryu_edited_by_mwryly_and_Infinite_and_Borewood_2013-04-22.mp4
Boring MUGEN Characters Edits:
Phantom.of.the.Server (PotS) Ryu edited by mwryly and Infinite and Borewood
Borewood's edit:
1. took some recovery frames from Infinite's Evil Ryu and added to the end of mwryly's Evil Ryu's Ryuu Koku Hadou Ken D, DB, B, D, DB, B, p (hold to the max.)
2. took Shin Messatsu-Goshoryu from Infinite's Evil Ryu and added to mwryly's Evil Ryu - D, F, D, F, a+b+c (power = 3000)
3. added Focus Attack to Evil Ryu only - y+b and hold y+b
* Evil Ryu selection: put PotS_Ryu_edited_by_mwryly_and_Infinite_and_Borewood_2013-04-22/EvilRyu.def in data/select.def
Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
** MUGEN 1.0 only **